{DCAB created by deadlycow21 put into "includes" folder then use to use ------------------------------------------------------------------------------ Version history -BETA (these were public but oh well) VERS -.1 -.2 -.3 -public VERS -1.0 (published) -1.01 (published-- typo) -2.0 (not published -- added stuff) -3.0 (not published -- added stuff) -3.1 (published) -4.0 (published -- current) ------------------------------------------------------------------------------- I spent tons of time on this so enjoy!! VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV If you would like to see a procedure you made added please PM me. ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ l33t speek VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV |\/|y ??|\/|? ?5 ????|y??\/\/21 ? |^??|? 5??|?5... |?| yp) then begin movemousesmoothex(x-5+r,y+5+r,2,5,5,50,3) wait(200) movemousesmoothex(x+r,y+r,2,5,5,50,3) end; end; if (x > xp) then begin if (y > yp) then begin movemousesmoothex(x-5+r,y-5+r,2,5,5,50,3) end; if (y < yp) then movemousesmoothex(x+r,y+r,2,5,5,50,3) end; end; procedure spaz2(waittol: integer); var x, y, r: integer; begin r := random(waittol) getmousepos(x, y) movemousesmooth(x+10+r, y+10+r) wait(random(14)) movemousesmooth(x+20+r, y+20+r) wait(random(14)) movemousesmooth(x+30+r, y+30+r) wait(random(14)) movemousesmooth(x+40+r, y+40+r) wait(random(14)) movemousesmooth(x+50+r, y+50+r) wait(random(14)) movemousesmooth(x+60+r, y+60+r) wait(random(14)) movemousesmooth(x+70+r, y+70+r) wait(random(14)) movemousesmooth(x+80+r, y+80+r) wait(random(14)) movemousesmooth(x+90+r, y+90+r) wait(random(14)) movemousesmooth(x+110+r, y+100+r) wait(random(14)) movemousesmooth(x+120+r, y+120+r) wait(random(14)) movemousesmooth(x+130+r, y+140+r) wait(random(14)) movemousesmooth(x+140+r, y+150+r) wait(random(14)) movemousesmooth(x+150+r, y+160+r) wait(random(14)) movemousesmooth(x+170+r, y+170+r) wait(random(14)) movemousesmooth(x+180+r, y+180+r) wait(random(14)) movemousesmooth(x+170+r, y+170+r) wait(random(14)) movemousesmooth(x+150+r, y+160+r) wait(random(14)) movemousesmooth(x+140+r, y+150+r) wait(random(14)) movemousesmooth(x+130+r, y+140+r) wait(random(14)) movemousesmooth(x+120+r, y+120+r) wait(random(14)) movemousesmooth(x+110+r, y+100+r) wait(random(14)) movemousesmooth(x+90+r, y+90+r) wait(random(14)) movemousesmooth(x+80+r, y+80+r) wait(random(14)) movemousesmooth(x+70+r, y+70+r) wait(random(14)) movemousesmooth(x+60+r, y+60+r) wait(random(14)) movemousesmooth(x+50+r, y+50+r) wait(random(14)) movemousesmooth(x+30+r, y+30+r) wait(random(14)) movemousesmooth(x+10+r, y+10+r) wait(random(14)) movemousesmooth(x+20+r, y+20+r) writeln('mouse has been spaz2-ed!') end; procedure find3within(color1, color2, color3, Xs, Ys, Xe, Ye : integer); var xe2, ye2, xs2, ys2, x2, y2, x3, y3 : integer; begin findcolorspiral(x2,y2,color1,xs,ys,xe,ye) xs2 := x2-30 ys2 := y2-30 xe2 := x2+30 ye2 := y2+30 if (findcolorspiral(x3,y3,color2,xs2,ys2,xe2,ye2)) then begin If (findcolorspiral(x3,y3,color3,xs2,ys2,xe2,ye2)) then begin movemousesmoothex(x2,y2,30,50,50,200,322) end; end; end; {total rock sockage ^^^^^ ||||| :P}