//guide coming soon, used in fally program cowmanregcut; {.include squig.txt} //must have squig v4.4 //weild your axe //start at trees //set if using reg rs or if set to 000 const treecolor=2046004; //top of the tree, set yourself if using reg const treecolort=2115648; //look above const bankcolor=3060683; //The bank symbol on the mini map const waitt=5000; var x,y: integer; //BY COWMAN!!! procedure randoms; begin FindRandoms; end; procedure chop; var x,y : integer; begin randoms; if(findcolorspiral(x,y,treecolor,3,3,515,336)) Then Wait (waitt+random(500)) movemousesmooth(x,y) wait(1000) if(IsTextAt3(9,9,'Chop down',100)) then clickmouse(x,y,True) end; procedure chopt; var x,y : integer; begin randoms; if(findcolorspiral(x,y,treecolorT,3,3,515,336))Then Wait (waitt+random(500)) movemousesmooth(x,y) wait(1000) if(IsTextAt3(9,9,'Chop down',100)) then clickmouse(x,y,True) end; procedure walktobank; var x,y : integer; begin if(findcolorspiral(x,y,bankcolor,566,20,752,166))Then Wait (waitt+random(500)) movemousesmooth(x,y) wait(500+random(200)); clickmouse(x,y,true) randoms; end; procedure dropinbank; begin openbank; depositall; closebank; end; procedure walktotrees; begin x:=608; y:=71; mouser(x,y,3,3,1) randoms; wait(4000) end; procedure banktrip; begin walktobank; dropinbank; walktotrees; end; procedure PrintProgressReport; begin WriteLn('main loop completed - beta'); end; begin setupsquig; repeat chop; chopt; printprogressreport; if(itemcount=28) then banktrip; until(false) end.